summaryrefslogtreecommitdiff
path: root/servers/physics_server_2d.cpp
AgeCommit message (Expand)Author
2021-08-10Remove infinite inertia and ray shapes from CharacterBodyPouleyKetchoupp
2021-08-09Fix applied rotation from moving platforms in move_and_slidePouleyKetchoupp
2021-07-15Fixing 2D moving platform logicfabriceci
2021-07-05Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2DPouleyKetchoupp
2021-06-28Fix move_and_collide causing sliding on slopesPouleyKetchoupp
2021-06-04More explanatory names for RigidBody modesPouleyKetchoupp
2021-06-04KinematicBody split between new CharacterBody and PhysicsBodyPouleyKetchoupp
2021-05-19Enable setting of collision iterations in PhysicsServer2DRhathe
2021-04-30Prevent setting too big or too small Collision Mask and LayerRafał Mikrut
2021-04-22Unexpose _direct_state_changed in PhysicsBodyrafallus
2021-02-10Make Servers truly Thread Safereduz
2021-01-28Use real_t in physics codeAaron Franke
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-09Variant: Rename Type::_RID to Type::RIDRémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-18Refactor MethodBind to use variadic templatesreduz
2020-09-27Increment index when populating PhysicsShapeQueryParameters exclude array.Marcel Admiraal
2020-07-02Merge pull request #37350 from aaronfranke/force-impulseRémi Verschelde
2020-06-26Expose shape property for shape query parameters classesAndrii Doroshenko (Xrayez)
2020-06-04Correct misspellings of damped spring.Marcel Admiraal
2020-06-02Refactor physics force and impulse codeAaron Franke
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-28More server renames for consistency after #37361Rémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky