Age | Commit message (Expand) | Author |
---|---|---|
2015-08-30 | Added gravity scale, and linear/angular damp override to 3D physics. | Juan Linietsky |
2015-06-12 | added ability for Area (3D) to detect other areas | Juan Linietsky |
2015-05-18 | Calculate gravity based on distance from body to gravity point | Fabio Alessandrelli |
2015-05-03 | -new collision layer & mask system for 2D, for more flexible collision masking | Juan Linietsky |
2015-04-18 | -try to avoid errors when path using ".." is present in script include, fixes... | Juan Linietsky |
2014-10-03 | Huge Amount of BugFix | Juan Linietsky |
2014-09-15 | 3D Physics Rework, Other Stuff | Juan Linietsky |
2014-09-02 | 3D Physics and Other Stuff | Juan Linietsky |
2014-08-14 | Little Bits | Juan Linietsky |
2014-05-14 | A bit of everything: | Juan Linietsky |
2014-02-19 | -improved physics ccd | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |