Age | Commit message (Expand) | Author |
2021-09-17 | Replace Vector3.to_diagonal_matrix with Basis.from_scale | Aaron Franke |
2021-09-16 | Merge pull request #52668 from qarmin/cppcheck_servers_physics | Camille Mohr-Daurat |
2021-09-15 | Merge pull request #52679 from nekomatata/world-boundary-shape | Camille Mohr-Daurat |
2021-09-15 | Initialize variables in servers/physics | qarmin |
2021-09-14 | Rename WorldMarginShape to WorldBoundaryShape | PouleyKetchoupp |
2021-09-13 | Revert some URLs from the "Replace HTTP URLs with HTTPS" PR | Aaron Franke |
2021-09-06 | Optimize raycast with large Heightmap shape data | PouleyKetchoupp |
2021-09-06 | Proper support for custom mass properties in 2D/3D physics bodies | PouleyKetchoupp |
2021-09-06 | Merge pull request #52271 from nekomatata/query-layer-default-mask | Camille Mohr-Daurat |
2021-08-31 | Add AnimatableBody inherited from StaticBody for moving platforms | PouleyKetchoupp |
2021-08-31 | Merge pull request #49471 from nekomatata/body-state-sync-callback | Juan Linietsky |
2021-08-30 | Harmonize default value for collision mask in ray/shape queries | PouleyKetchoupp |
2021-08-28 | Merge pull request #52070 from nekomatata/area-point-gravity-fix | Fabio Alessandrelli |
2021-08-27 | Optimize area detection and intersect_shape queries with concave shapes | PouleyKetchoupp |
2021-08-27 | Merge pull request #51896 from nekomatata/restore-ray-shape | Camille Mohr-Daurat |
2021-08-26 | Merge pull request #51801 from nekomatata/area-one-directional-layer-check | Camille Mohr-Daurat |
2021-08-25 | Clean physics direct body state usage in 2D and 3D physics | PouleyKetchoupp |
2021-08-24 | Rename RayShape to SeparationRayShape | PouleyKetchoupp |
2021-08-24 | Rename slips_on_slope to slide_on_slope | PouleyKetchoupp |
2021-08-24 | Fix CharacterBody motion with RayShape | PouleyKetchoupp |
2021-08-24 | Fix RayShape collision detection | PouleyKetchoupp |
2021-08-24 | Restore RayShape as a regular shape type | PouleyKetchoupp |
2021-08-24 | Fix point gravity calculation | PouleyKetchoupp |
2021-08-23 | Merge pull request #51751 from jeffrey-cochran/windforce | Camille Mohr-Daurat |
2021-08-23 | Enabled area-specific wind forces | Jeffrey Cochran |
2021-08-22 | Replace HTTP links with HTTPS for sites with HTTPS versions | Aaron Franke |
2021-08-19 | Fix compilation warnings in Shape2DSW/Shape3DSW | PouleyKetchoupp |
2021-08-17 | One-directional layer check for Area vs. RigidBody/SoftBody/Area | PouleyKetchoupp |
2021-08-16 | Epsilon check for angular velocity in Body3DSW | LoipesMas |
2021-08-16 | Merge pull request #51645 from fabriceci/improve-physics-api | Rémi Verschelde |
2021-08-15 | Enabled softbody-area collision (intersection) and enabled area-specific grav... | Jeffrey Cochran |
2021-08-15 | API improvement on physics, mainly CharacterBody | fabriceci |
2021-08-11 | Make radius & height in CapsuleShape3D independent | PouleyKetchoupp |
2021-08-10 | Remove infinite inertia and ray shapes from CharacterBody | PouleyKetchoupp |
2021-08-10 | Merge pull request #51457 from nekomatata/moving-platforms-3d | Rémi Verschelde |
2021-08-09 | Fix 3D moving platform logic | PouleyKetchoupp |
2021-08-09 | Some work on double support | Aaron Franke |
2021-08-09 | Merge pull request #51446 from nekomatata/fix-moving-platform-rotation | Rémi Verschelde |
2021-08-09 | Fix applied rotation from moving platforms in move_and_slide | PouleyKetchoupp |
2021-08-07 | Fix Transform::xform(Plane) functions | lawnjelly |
2021-07-31 | Merge pull request #50625 from nekomatata/body-one-direction-layers | Rémi Verschelde |
2021-07-25 | Fix various typos with codespell | luz paz |
2021-07-21 | Merge pull request #50686 from Calinou/use-standard-inf-nan-constants | Rémi Verschelde |
2021-07-21 | Use the standard C `INFINITY` and `NAN` constants directly | Hugo Locurcio |
2021-07-21 | Use is_equal_approx in more places | Aaron Franke |
2021-07-19 | One-directional collision layer check for rigid bodies and soft bodies | PouleyKetchoupp |
2021-07-19 | Ensure KinematicBodies only interact with other Bodies with matching mask. | Marcel Admiraal |
2021-07-14 | Merge pull request #50255 from Calinou/physicsserver3d-add-set-iterations | Rémi Verschelde |
2021-07-13 | Merge pull request #50063 from nekomatata/more-accurate-move-and-slide | Rémi Verschelde |
2021-07-10 | Add a method to set the number of physics solver iterations in 3D | Hugo Locurcio |