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path: root/servers/physics_3d/physics_server_3d_sw.cpp
AgeCommit message (Expand)Author
2021-10-04Script interface improvements for test body motionPouleyKetchoupp
2021-10-01Remove scene code in physics serversPouleyKetchoupp
2021-09-29Rename RID's `getornull()` to `get_or_null()`Hugo Locurcio
2021-09-22Port 2D improvement to move and slide 3Dfabriceci
2021-09-16Merge pull request #52668 from qarmin/cppcheck_servers_physicsCamille Mohr-Daurat
2021-09-15Initialize variables in servers/physicsqarmin
2021-09-14Rename WorldMarginShape to WorldBoundaryShapePouleyKetchoupp
2021-09-06Proper support for custom mass properties in 2D/3D physics bodiesPouleyKetchoupp
2021-08-31Merge pull request #49471 from nekomatata/body-state-sync-callbackJuan Linietsky
2021-08-25Clean physics direct body state usage in 2D and 3D physicsPouleyKetchoupp
2021-08-24Rename RayShape to SeparationRayShapePouleyKetchoupp
2021-08-24Fix CharacterBody motion with RayShapePouleyKetchoupp
2021-08-24Restore RayShape as a regular shape typePouleyKetchoupp
2021-08-10Remove infinite inertia and ray shapes from CharacterBodyPouleyKetchoupp
2021-08-09Fix 3D moving platform logicPouleyKetchoupp
2021-07-10Add a method to set the number of physics solver iterations in 3DHugo Locurcio
2021-06-22Fix and clean disabled shapes handling in godot physics serversPouleyKetchoupp
2021-06-04Safe margin cleanupPouleyKetchoupp
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-05-10Dynamic BVH broadphase in 2D & 3D Godot PhysicsPouleyKetchoupp
2021-04-22Unexpose _direct_state_changed in PhysicsBodyrafallus
2021-03-18SoftBody support in GodotPhysics 3DPouleyKetchoupp
2021-02-27Move removal of the constraints from bodies to Joint3DSW destructorEryk Dwornicki
2021-02-10Cylinder support in Godot Physics 3DPouleyKetchoupp
2021-02-10Make Servers truly Thread Safereduz
2021-01-28Use real_t in physics codeAaron Franke
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-09-18Remove the unnecessary sync() and the restrictions it imposes on 3D Physics.Marcel Admiraal
2020-06-02Refactor physics force and impulse codeAaron Franke
2020-05-19Style: Fix unnecessary semicolons that confused clang-formatRémi Verschelde
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-17Correct typo mistake of profiler_add_frame_data argument in physics 3d serverSkyJJ
2020-04-09Rename "GodotPhysics" to "GodotPhysics{2D,3D}"WARIO-MDMA
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-30doc: Update classref with node renamesRémi Verschelde
2020-03-28More server renames for consistency after #37361Rémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky