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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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physics_3d
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joints
Age
Commit message (
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Author
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-25
Refactored Node3D rotation modes
reduz
2021-10-18
Rename Godot Physics classes from *SW to Godot*
PouleyKetchoupp
2021-09-15
Initialize variables in servers/physics
qarmin
2021-09-13
Revert some URLs from the "Replace HTTP URLs with HTTPS" PR
Aaron Franke
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-07-25
Fix various typos with codespell
luz paz
2021-06-07
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename files and the exposed name for Transform3D
Aaron Franke
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-04-26
Godot Physics collisions and solver processed on threads
PouleyKetchoupp
2021-04-15
Fix errors related to joints setup with two non-dynamic bodies
PouleyKetchoupp
2021-02-10
Make Servers truly Thread Safe
reduz
2021-02-01
Merge pull request #37547 from aaronfranke/tau
Rémi Verschelde
2021-01-12
CI: Update to clang-format 11 and apply ternary operator changes
Rémi Verschelde
2021-01-09
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-07
Fix inconsistent Joint3DSW copy constructor and assignment declarations
Marcel Admiraal
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-06-02
Refactor physics force and impulse code
Aaron Franke
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Remove redundant void argument lists
Rémi Verschelde
2020-05-14
Enforce use of bool literals instead of integers
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-09
Rename "GodotPhysics" to "GodotPhysics{2D,3D}"
WARIO-MDMA
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-28
More server renames for consistency after #37361
Rémi Verschelde
2020-03-27
Renaming of servers for coherency.
Juan Linietsky