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path: root/servers/physics_3d/godot_soft_body_3d.cpp
AgeCommit message (Expand)Author
2023-01-21Use range iterators in LocalVector loopskobewi
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-11-21Code simplifications found by cppcheckMarkus Sauermann
2022-10-31Add safety check for at least 2 nodes and 1 link to GodotSoftBody3D.reoptimiz...Mark Riedesel
2022-05-25use ERR_FAIL_INDEX when preferredNathan Franke
2022-05-16Replace most uses of Map by HashMapreduz
2022-04-06Fix some issues found by cppcheck.bruvzg
2022-03-15Create GDExtension clases for PhysicsServer3Dreduz
2022-01-27Fix triangular area calculationTechnoPorg
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-17Fix applied gravity on soft bodiesPouleyKetchoupp
2021-11-11Merge pull request #54810 from nekomatata/area-separate-override-modesCamille Mohr-Daurat
2021-11-10Add raycast options to hit when starting inside / hit back facesPouleyKetchoupp
2021-11-09Separate space override modes for gravity/damping in AreaPouleyKetchoupp
2021-10-28clang-format: Various fixes to comments alignment from `clang-format` 13Rémi Verschelde
2021-10-21Fix SoftDynamicBody3D crash when setting disable modePouleyKetchoupp
2021-10-18Rename Godot Physics classes from *SW to Godot*PouleyKetchoupp