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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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godot_physics_server_3d.h
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Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-09-25
Add `area_get_collision_layer` and `area_get_collision_mask`
Mansur Isaev
2022-09-15
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a...
Ricardo Buring
2022-08-18
Add collision weight to PhysicsBody for penetrations must be avoided
Silc Renew
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-15
Create GDExtension clases for PhysicsServer3D
reduz
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-10
Improve RigidDynamicBody force and torque API
PouleyKetchoupp
2021-12-03
Update space parameters in 2D and 3D
PouleyKetchoupp
2021-11-09
Separate space override modes for gravity/damping in Area
PouleyKetchoupp
2021-11-01
Use `Callable` in Area monitor callback
rafallus
2021-10-18
Rename Godot Physics classes from *SW to Godot*
PouleyKetchoupp