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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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godot_body_pair_3d.cpp
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2023-03-27
Revert attempted fix of trimesh CCD
Ricardo Buring
2023-02-10
Fix CCD in case of multiple supports in motion direction
Ricardo Buring
2023-01-18
Analytic collision normals
Peter Eastman
2023-01-08
Merge pull request #70281 from CherrySodaPop/get-impulse-3d
Rémi Verschelde
2023-01-07
Implement collision impulse in Godot Physics 3D
Lily Garcia
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-16
Fix regression 70154 caused by my prior CCD fix.
Geekotron
2022-12-13
Fix Physics3D and Physics2D CCD sometimes adjusting velocity too much (preven...
Geekotron
2022-10-01
Remove usage of unitialized variables
Rafał Mikrut
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-10
Fix rigid body ray cast CCD in 2D and 3D Godot Physics
PouleyKetchoupp
2021-12-03
Update space parameters in 2D and 3D
PouleyKetchoupp
2021-12-03
Improve RigidDynamicBody contacts in 2D and 3D
PouleyKetchoupp
2021-11-25
Fix RigidDynamicBody gaining momentum with bounce
PouleyKetchoupp
2021-11-10
Add raycast options to hit when starting inside / hit back faces
PouleyKetchoupp
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-18
Rename Godot Physics classes from *SW to Godot*
PouleyKetchoupp