Age | Commit message (Expand) | Author |
---|---|---|
2022-10-01 | Remove usage of unitialized variables | Rafał Mikrut |
2022-04-06 | Fix some issues found by cppcheck. | bruvzg |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-10 | Fix rigid body ray cast CCD in 2D and 3D Godot Physics | PouleyKetchoupp |
2021-12-03 | Update space parameters in 2D and 3D | PouleyKetchoupp |
2021-12-03 | Improve RigidDynamicBody contacts in 2D and 3D | PouleyKetchoupp |
2021-11-25 | Fix RigidDynamicBody gaining momentum with bounce | PouleyKetchoupp |
2021-11-10 | Add raycast options to hit when starting inside / hit back faces | PouleyKetchoupp |
2021-10-28 | clang-format: Disable alignment of operands, too unreliable | Rémi Verschelde |
2021-10-18 | Rename Godot Physics classes from *SW to Godot* | PouleyKetchoupp |