Age | Commit message (Expand) | Author |
---|---|---|
2021-11-25 | Fix RigidDynamicBody gaining momentum with bounce | PouleyKetchoupp |
2021-11-22 | Add wakeup() conditional if previous gravity was 0 | Brennen Green |
2021-11-09 | Separate space override modes for gravity/damping in Area | PouleyKetchoupp |
2021-11-08 | Expose local center of mass in physics servers | PouleyKetchoupp |
2021-10-25 | Improved RigidDynamicBody linear/angular damping override | PouleyKetchoupp |
2021-10-21 | Fix RigidDynamicBody collision update after changing collision layer/mask | PouleyKetchoupp |
2021-10-19 | Fix 2D center of mass not updated from transform | PouleyKetchoupp |
2021-10-18 | Rename Godot Physics classes from *SW to Godot* | PouleyKetchoupp |