Age | Commit message (Expand) | Author |
---|---|---|
2021-09-15 | Initialize variables in servers/physics | qarmin |
2021-07-19 | One-directional collision layer check for rigid bodies and soft bodies | PouleyKetchoupp |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-04-26 | Godot Physics collisions and solver processed on threads | PouleyKetchoupp |
2021-03-18 | SoftBody support in GodotPhysics 3D | PouleyKetchoupp |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-03-28 | More server renames for consistency after #37361 | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |