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path: root/servers/physics_2d_server.cpp
AgeCommit message (Expand)Author
2015-12-28Add missing argument names in GDScript bindingsRĂ©mi Verschelde
2015-12-22Merge pull request #3071 from Ovnuniarchos/NewAreaCombinersJuan Linietsky
2015-12-14replaced :var by :Variant in documentation, fixes #2897Juan Linietsky
2015-12-14New and corrected are override modes.Ovnuniarchos
2015-06-07Merge pull request #1932 from Faless/gravity_distance_fullJuan Linietsky
2015-05-26oops, previous commit was not workingJuan Linietsky
2015-05-18Calculate gravity based on distance from body to gravity point (2D)Fabio Alessandrelli
2015-05-03-new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky
2015-05-01-Fixes from source code analyzizer, closes #1768Juan Linietsky
2015-04-19-Rewritten KinematicBody2D::move to MUCH more efficient code.Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-03-22fixes/cleans upJuan Linietsky
2015-01-13-Add support for one-way collision in 2D (only works for kinematic body so far)Juan Linietsky
2015-01-13-begin work on unidirectional collision detectionJuan Linietsky
2015-01-05Changes to 2D physics engineJuan Linietsky
2014-11-123D Import Import & UDPJuan Linietsky
2014-10-26Fix some more incorrect bindingsGerold31
2014-10-16-added custom metadata to physics shapes (2D only for now)Juan Linietsky
2014-09-023D Physics and Other StuffJuan Linietsky
2014-05-14A bit of everything:Juan Linietsky
2014-02-22-added kinematic bodyJuan Linietsky
2014-02-20Merge pull request #104 from Nr7/masterokamstudio
2014-02-19-improved physics ccdJuan Linietsky
2014-02-17Fixed two incorrect bindings in Physics2DServerNr7
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky