index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
servers
/
physics_2d
Age
Commit message (
Expand
)
Author
2015-04-14
Fix operator definition for AreaCMP
Fabio Alessandrelli
2015-04-14
Implement Area2D space_override_mode combine
Fabio Alessandrelli
2015-03-22
fix area center of gravity
Juan Linietsky
2015-03-22
input events on Area2D is now supported
Juan Linietsky
2015-03-17
Area2D can now detect overlap with other areas
Juan Linietsky
2015-01-18
-intentional breakage of shader graph to fix issues, existing graphs will be ...
Juan Linietsky
2015-01-13
-Add support for one-way collision in 2D (only works for kinematic body so far)
Juan Linietsky
2015-01-13
-begin work on unidirectional collision detection
Juan Linietsky
2015-01-05
-CCD in 3D physics was not working (code was not even there!) re-added, fixes...
Juan Linietsky
2015-01-05
Changes to 2D physics engine
Juan Linietsky
2014-11-06
missing files with fixes for shower of bullets
Juan Linietsky
2014-11-02
Bug Fixes
Juan Linietsky
2014-10-16
-added custom metadata to physics shapes (2D only for now)
Juan Linietsky
2014-10-14
Collada
Juan Linietsky
2014-10-03
missing fils from yesterday comit.
Juan Linietsky
2014-10-03
Huge Amount of BugFix
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-05-14
A bit of everything:
Juan Linietsky
2014-04-14
-Added google play services (needed for some stuff)
Juan Linietsky
2014-04-05
-Support for changing fonts
Juan Linietsky
2014-02-22
-added kinematic body
Juan Linietsky
2014-02-19
-improved physics ccd
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky
[prev]