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AgeCommit message (Expand)Author
2019-02-16Allow kinematic bodies without shapes to still move, fixes #24775Juan Linietsky
2019-02-16Make ray shapes not work with OWC. They don't make practical sense together. ...Juan Linietsky
2019-02-12Core: Ensure classes match their header filenameRémi Verschelde
2019-02-12Fixed OWC for rigid bodies, closes #25732Juan Linietsky
2019-01-21Cleanup after @reduz :)Rémi Verschelde
2019-01-18-Re-added margins in one way collision (made in a more user friendly way than...Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-27fixes crash when Body2DSW doesn't have spacehedin
2018-12-12Disabled CollisionShape and CollisionShape2D are not processed nowStanislav
2018-11-16-Make sure monitorable cant be flipped while flushing queries, fixes #17330Juan Linietsky
2018-11-14Ensure that even at slow speed, you will always get collision using kinematic...Juan Linietsky
2018-11-10Make sure rotated shapes with one way direction collisions work, fixes #12791Juan Linietsky
2018-11-082D Rigid Body CCD should work again, fixes #6664Juan Linietsky
2018-11-07Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layersJuan Linietsky
2018-11-03<fales> end of the week ;-)Juan Linietsky
2018-11-03Fix condition testJuan Linietsky
2018-11-02Simple workaround to make one way moving platforms work, fixes #9399Juan Linietsky
2018-11-02-Fix problem in OWC logic closes #11357Juan Linietsky
2018-11-01Merge pull request #22933 from SeleckyErik/issue-9148Juan Linietsky
2018-10-25Merge pull request #22779 from Superwaitsum/LimitSettingsRémi Verschelde
2018-10-24Add some limits on the Editor SettingsSuperwaitsum
2018-10-11Fixed non-monitorable areas triggering overlapErik
2018-10-06Remove redundant "== false" codeAaron Franke
2018-10-06Remove redundant "== true" codeAaron Franke
2018-09-27Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wr...Rémi Verschelde
2018-09-13Merge pull request #21982 from luzpaz/misc-typosRémi Verschelde
2018-09-12Misc. typosluz.paz
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-25Fix picking in CanvasLayerPedro J. Estébanez
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-21Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability...Juan Linietsky
2018-08-16add project method to Vector2/3Thomas Herzog
2018-08-11[Core] Completely kill math_2d.h, change includesAaron Franke
2018-08-07Merge pull request #20381 from AndreaCatania/phymat_2Juan Linietsky
2018-08-07Removed physics material combination mode. Added rough and absorbent paramete...Andrea Catania
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-24Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respecti...Tiger Caldwell
2018-07-23Merge pull request #12403 from AndreaCatania/phymatJuan Linietsky
2018-07-17Further fixes to KinematicBody2D API, support for sync motion in moving objectsJuan Linietsky
2018-07-16-Added support for raycast in KinematicBody2DJuan Linietsky
2018-05-26Merge pull request #18349 from Gorgexpress/masterMax Hilbrunner
2018-05-11Implemented physics materialAndreaCatania
2018-05-07Merge pull request #18144 from Crazy-P/Resolves-crash-on-shape2D-culling-for-...Juan Linietsky
2018-04-22Fixed 2D intersect_shape limiting broadphase resultsMichael
2018-04-19Fix Coverity reports of uninitialized scalar variableRémi Verschelde
2018-04-12Resolves crash on shape2D culling for empty Concave shapesCrazy-P
2018-04-08Merge pull request #17151 from ShyRed/disabled_shapes_2dJuan Linietsky
2018-03-07Bring back Vector2.cross()Bernhard Liebl
2018-03-07Remove disabled shapes from physicsShyRed
2018-02-20Merge pull request #16757 from AndreaCatania/kinpushRémi Verschelde