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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-06-30
small fixes
Juan Linietsky
2015-06-07
Merge pull request #1932 from Faless/gravity_distance_full
Juan Linietsky
2015-05-27
-fix bug in animation editor
Juan Linietsky
2015-05-26
oops, previous commit was not working
Juan Linietsky
2015-05-26
ability to run 2D physics in a thread
Juan Linietsky
2015-05-18
Calculate gravity based on distance from body to gravity point (2D)
Fabio Alessandrelli
2015-05-16
sleeping property now should work properly, fixes #1892
Juan Linietsky
2015-05-10
-improved one-way collision handling in both dynamic and character bodies for...
Juan Linietsky
2015-05-03
improved kinematic motion, improved demos for kinematic motion
Juan Linietsky
2015-05-03
-Made one way collision work with 2D physics (rigidbody)
Juan Linietsky
2015-05-03
-new collision layer & mask system for 2D, for more flexible collision masking
Juan Linietsky
2015-04-26
properly wake up bodies when a parameter changes, fixes #1740
Juan Linietsky
2015-04-24
casting line into physics on negative space now works properly, fixes #1726
Juan Linietsky
2015-04-19
-Rewritten KinematicBody2D::move to MUCH more efficient code.
Juan Linietsky
2015-04-18
Merge pull request #1691 from Faless/area_combine_2d
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-04-14
Fix operator definition for AreaCMP
Fabio Alessandrelli
2015-04-14
Implement Area2D space_override_mode combine
Fabio Alessandrelli
2015-03-22
fix area center of gravity
Juan Linietsky
2015-03-22
input events on Area2D is now supported
Juan Linietsky
2015-03-17
Area2D can now detect overlap with other areas
Juan Linietsky
2015-01-18
-intentional breakage of shader graph to fix issues, existing graphs will be ...
Juan Linietsky
2015-01-13
-Add support for one-way collision in 2D (only works for kinematic body so far)
Juan Linietsky
2015-01-13
-begin work on unidirectional collision detection
Juan Linietsky
2015-01-05
-CCD in 3D physics was not working (code was not even there!) re-added, fixes...
Juan Linietsky
2015-01-05
Changes to 2D physics engine
Juan Linietsky
2014-11-06
missing files with fixes for shower of bullets
Juan Linietsky
2014-11-02
Bug Fixes
Juan Linietsky
2014-10-16
-added custom metadata to physics shapes (2D only for now)
Juan Linietsky
2014-10-14
Collada
Juan Linietsky
2014-10-03
missing fils from yesterday comit.
Juan Linietsky
2014-10-03
Huge Amount of BugFix
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-05-14
A bit of everything:
Juan Linietsky
2014-04-14
-Added google play services (needed for some stuff)
Juan Linietsky
2014-04-05
-Support for changing fonts
Juan Linietsky
2014-02-22
-added kinematic body
Juan Linietsky
2014-02-19
-improved physics ccd
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky