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AgeCommit message (Expand)Author
2019-07-23Update some dead links in the codebaseMichael Alexsander Silva Dias
2019-07-23Fix some code found by Coverity Scan and PVS Studioqarmin
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-07-06Added release function to PoolVector::Access.Ibrahn Sahir
2019-07-01Merge pull request #29951 from raphael10241024/add_physics_2d_optimizeRémi Verschelde
2019-06-26Some code changed with Clang-Tidyqarmin
2019-06-21add 2d physic optimization simlilar to 3d physicsyakun.zhang
2019-06-11Fix error macro calls not ending with semicolonRémi Verschelde
2019-05-20Fix some shape2d get_moment_of_inertia erroryakun.zhang
2019-05-19Fix typos with codespellRémi Verschelde
2019-05-09Change "ID" to lowercase "id"Aaron Franke
2019-04-30Merge pull request #27371 from ShyRed/fixdisabled2dcollisionsRémi Verschelde
2019-04-25Use approximate equallity methods in many placesAaron Franke
2019-04-23Allow adding disabled shapesShyRed
2019-04-22Merge pull request #27673 from qarmin/small_fixesRémi Verschelde
2019-04-09Style: Apply new changes from clang-format 8.0Rémi Verschelde
2019-04-08Small fixes, mostly dupicated codeqarmin
2019-03-27Remove hardcoded joint biasShyRed
2019-03-02Make query checks less agressive, fixes #24694Juan Linietsky
2019-02-21Fixed bugs in test body motion and removed unnecesary test in move_and_slide....Juan Linietsky
2019-02-21Merge pull request #26103 from nekomatata/area2d-rectangle-collision-fixRémi Verschelde
2019-02-21Area2d rectangle collision check doesn't ignore the first pixel row and colum...PouleyKetchoupp
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-02-16Skip disabled shape when getting rest info. Fixes #25941Juan Linietsky
2019-02-16Support multiple ray shapes in kinematicbody, fixes #25050Juan Linietsky
2019-02-16Add a minimum treshold for acquiring rest contacts to avoid numerical precisi...Juan Linietsky
2019-02-16Allow kinematic bodies without shapes to still move, fixes #24775Juan Linietsky
2019-02-16Make ray shapes not work with OWC. They don't make practical sense together. ...Juan Linietsky
2019-02-12Core: Ensure classes match their header filenameRémi Verschelde
2019-02-12Fixed OWC for rigid bodies, closes #25732Juan Linietsky
2019-01-21Cleanup after @reduz :)Rémi Verschelde
2019-01-18-Re-added margins in one way collision (made in a more user friendly way than...Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-27fixes crash when Body2DSW doesn't have spacehedin
2018-12-12Disabled CollisionShape and CollisionShape2D are not processed nowStanislav
2018-11-16-Make sure monitorable cant be flipped while flushing queries, fixes #17330Juan Linietsky
2018-11-14Ensure that even at slow speed, you will always get collision using kinematic...Juan Linietsky
2018-11-10Make sure rotated shapes with one way direction collisions work, fixes #12791Juan Linietsky
2018-11-082D Rigid Body CCD should work again, fixes #6664Juan Linietsky
2018-11-07Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layersJuan Linietsky
2018-11-03<fales> end of the week ;-)Juan Linietsky
2018-11-03Fix condition testJuan Linietsky
2018-11-02Simple workaround to make one way moving platforms work, fixes #9399Juan Linietsky
2018-11-02-Fix problem in OWC logic closes #11357Juan Linietsky
2018-11-01Merge pull request #22933 from SeleckyErik/issue-9148Juan Linietsky
2018-10-25Merge pull request #22779 from Superwaitsum/LimitSettingsRémi Verschelde
2018-10-24Add some limits on the Editor SettingsSuperwaitsum
2018-10-11Fixed non-monitorable areas triggering overlapErik
2018-10-06Remove redundant "== false" codeAaron Franke
2018-10-06Remove redundant "== true" codeAaron Franke