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godot-fmod
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Godot with FMOD integration
RayHammer
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Commit message (
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Author
2023-01-31
Create default World physics spaces on demand only
smix8
2023-01-29
Replace Area gravity point distance scale with unit distance
Aaron Franke
2023-01-29
Remove deprecated AREA_PARAM_GRAVITY_POINT_ATTENUATION
Aaron Franke
2023-01-10
Add get_contact_impulse method to PhysicsDirectBodyState2D
Ricardo Buring
2023-01-06
Merge pull request #68429 from KoBeWi/PropertySettings
Rémi Verschelde
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-16
Fix regression 70154 caused by my prior CCD fix.
Geekotron
2022-12-13
Fix Physics3D and Physics2D CCD sometimes adjusting velocity too much (preven...
Geekotron
2022-12-11
Add PropertyInfo overload for GLOBAL_DEF
kobewi
2022-12-07
Merge pull request #69674 from rburing/conStraint
Rémi Verschelde
2022-12-06
Fix typo in physics step: contraint -> constraint
Ricardo Buring
2022-12-06
Fix collision detection for degenerate capsules
Ricardo Buring
2022-11-08
Remove duplicate project settings definitions
kobewi
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-05
Merge pull request #66720 from qarmin/unintialized_memory
Rémi Verschelde
2022-10-01
Remove usage of unitialized variables
Rafał Mikrut
2022-09-30
Fix crash when executing `PhysicsServer2D.joint_clear`
Haoyu Qiu
2022-09-29
Use `constexpr` in the conditions with template parameters and `sizeof`s to s...
bruvzg
2022-09-28
Merge pull request #66548 from akien-mga/msvc-warnings-c4701-c4703
Rémi Verschelde
2022-09-28
Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used
Rémi Verschelde
2022-09-28
Fix MSVC warning C4702: unreachable code
Rémi Verschelde
2022-09-25
Add `area_get_collision_layer` and `area_get_collision_mask`
Mansur Isaev
2022-09-21
Merge pull request #65828 from rburing/body_state_sync_callable
Rémi Verschelde
2022-09-19
Warn users when collisions are not supported
fabriceci
2022-09-15
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a...
Ricardo Buring
2022-09-14
Merge pull request #65048 from rburing/solve_static_world_boundary_motion_2d
Rémi Verschelde
2022-09-02
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
Jonathan Nicholl
2022-08-29
Fix collision solving between world boundary and shapes in motion (2D)
Ricardo Buring
2022-08-26
Merge pull request #64367 from Mickeon/rename-var-to-str
Rémi Verschelde
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-26
Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-18
Add collision weight to PhysicsBody for penetrations must be avoided
Silc Renew
2022-08-07
Add area monitor callback error checking
Ryan Heath
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-25
Remove ThreadWorkPool, replace by WorkerThreadPool
Juan Linietsky
2022-06-20
Clean up Hash Functions
reduz
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-18
Add motion parameter to toggle whether recovery is reported as a collision
Ricardo Buring
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-03-23
Add protective checks for invalid handle use in BVH
lawnjelly
2022-03-20
Raycasts hitting from inside: return collision point in global coordinates
Ricardo Buring
2022-03-16
PinJoint2D: fix inertia tensor, taking center of mass into account
Ricardo Buring
2022-03-06
[4.x] BVH - Fix area-area collision regression
lawnjelly
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