summaryrefslogtreecommitdiff
path: root/servers/physics_2d/space_2d_sw.cpp
AgeCommit message (Expand)Author
2016-02-01Physics2D: Allow to use 'intersect_point' with objects which is not 'pickable'Biliogadafr
2016-01-04-Fix crash at exit due to unnecesary check in command queue, fixes #2034Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-10-09Fix Area2D type mask matchingeska
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-06-30small fixesJuan Linietsky
2015-05-10-improved one-way collision handling in both dynamic and character bodies for...Juan Linietsky
2015-05-03improved kinematic motion, improved demos for kinematic motionJuan Linietsky
2015-05-03-new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky
2015-04-19-Rewritten KinematicBody2D::move to MUCH more efficient code.Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-03-22input events on Area2D is now supportedJuan Linietsky
2015-03-17Area2D can now detect overlap with other areasJuan Linietsky
2015-01-13-Add support for one-way collision in 2D (only works for kinematic body so far)Juan Linietsky
2015-01-05Changes to 2D physics engineJuan Linietsky
2014-11-06missing files with fixes for shower of bulletsJuan Linietsky
2014-10-16-added custom metadata to physics shapes (2D only for now)Juan Linietsky
2014-09-023D Physics and Other StuffJuan Linietsky
2014-05-14A bit of everything:Juan Linietsky
2014-02-22-added kinematic bodyJuan Linietsky
2014-02-19-improved physics ccdJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky