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path: root/servers/physics_2d/physics_server_2d_wrap_mt.h
AgeCommit message (Expand)Author
2021-08-31Merge pull request #49471 from nekomatata/body-state-sync-callbackJuan Linietsky
2021-08-25Clean physics direct body state usage in 2D and 3D physicsPouleyKetchoupp
2021-08-24Rename RayShape to SeparationRayShapePouleyKetchoupp
2021-08-24Fix CharacterBody motion with RayShapePouleyKetchoupp
2021-08-24Restore RayShape as a regular shape typePouleyKetchoupp
2021-08-14Rename LineShape2D to WorldMarginShape2DHugo Locurcio
2021-08-10Remove infinite inertia and ray shapes from CharacterBodyPouleyKetchoupp
2021-07-15Fixing 2D moving platform logicfabriceci
2021-07-02Expose body_test_motion in 3D physics serverPouleyKetchoupp
2021-05-19Enable setting of collision iterations in PhysicsServer2DRhathe
2021-04-22Unexpose _direct_state_changed in PhysicsBodyrafallus
2021-02-18Modernize atomicsPedro J. Estébanez
2021-02-10Make Servers truly Thread Safereduz
2021-01-31Merge pull request #45315 from RandomShaper/modernize_threadRémi Verschelde
2021-01-29Modernize ThreadPedro J. Estébanez
2021-01-28Use real_t in physics codeAaron Franke
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-09-23Ignore thread models when compiling with NO_THREADFabio Alessandrelli
2020-06-04Correct misspellings of damped spring.Marcel Admiraal
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-28More server renames for consistency after #37361Rémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky