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path: root/servers/physics_2d/physics_2d_server_wrap_mt.cpp
AgeCommit message (Expand)Author
2020-02-26Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez
2020-02-11Added a spinlock template as well as a thread work pool class.Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-24Fix leak in Physics2DServerSWRafał Mikrut
2019-07-27Remove physics thread getting the gl contextsantouits
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-11-09Reworked how servers preallocate RIDs, should fix #10970Juan Linietsky
2017-09-25Removed print_line in Physics2DServerWrapMT::init()Indah Sylvia
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Use real_t as floating point type in physics code.Ferenc Arn
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2015-05-26oops, previous commit was not workingJuan Linietsky
2015-05-26ability to run 2D physics in a threadJuan Linietsky