Age | Commit message (Collapse) | Author |
|
Apply the same logic as in test_body_motion to make sure the minimum
allowed depth doesn't filter out all contacts in this case.
|
|
Makes the results consistent for all shape types with options to set
the desired behavior.
|
|
Same as what is already done for shape queries, applied to point and ray
queries. Easier to document and more flexible to add more parameters.
Also expose intersect_point method to script in 3D.
Remove intersect_point_on_canvas in 2D, replaced with a parameter.
|
|
Also moved MT physics server wrappers to the main servers folder, since
they don't have to be implementation specific.
|