Age | Commit message (Expand) | Author |
2022-08-26 | Merge pull request #64367 from Mickeon/rename-var-to-str | Rémi Verschelde |
2022-08-26 | Rename `str2var` to `str_to_var` and similar | Micky |
2022-08-26 | Restore RigidBody2/3D, SoftBody names in physics | fabriceci |
2022-08-18 | Add collision weight to PhysicsBody for penetrations must be avoided | Silc Renew |
2022-05-20 | Add a new HashSet template | reduz |
2022-05-18 | Add motion parameter to toggle whether recovery is reported as a collision | Ricardo Buring |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-05-03 | Rename Basis get_axis to get_column, remove redundant methods | Aaron Franke |
2022-04-29 | Rename Transform2D "elements" to "columns" | Aaron Franke |
2022-04-20 | Fix more issues found by cppcheck. | bruvzg |
2022-04-06 | Fix some issues found by cppcheck. | bruvzg |
2022-03-20 | Raycasts hitting from inside: return collision point in global coordinates | Ricardo Buring |
2022-03-04 | Merge pull request #57630 from lawnjelly/bvh4_templated_checks | Rémi Verschelde |
2022-02-18 | In final phase of test_body_motion, move and cull AABB for body once, instead... | Ricardo Buring |
2022-02-04 | BVH - Sync BVH with 3.x | lawnjelly |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-10 | Merge pull request #55702 from nekomatata/physics-solver-settings | Rémi Verschelde |
2021-12-09 | Handle test body motion with 0 margin | PouleyKetchoupp |
2021-12-07 | Add physics solver settings to project settings | PouleyKetchoupp |
2021-12-03 | Update space parameters in 2D and 3D | PouleyKetchoupp |
2021-11-17 | Fix rest_info returning no result with high margin and low motion | PouleyKetchoupp |
2021-11-10 | Add raycast options to hit when starting inside / hit back faces | PouleyKetchoupp |
2021-11-04 | Use parameter classes instead of arguments for all physics queries | PouleyKetchoupp |
2021-10-18 | Rename Godot Physics classes from *SW to Godot* | PouleyKetchoupp |