summaryrefslogtreecommitdiff
path: root/servers/physics_2d/godot_space_2d.cpp
AgeCommit message (Expand)Author
2023-02-01Merge pull request #66076 from Sauermann/fix-double-physics-input-events-for-...Rémi Verschelde
2023-01-31Fix physics events being interpreted twice when in canvas layerMarkus Sauermann
2023-01-31Create default World physics spaces on demand onlysmix8
2023-01-06Merge pull request #68429 from KoBeWi/PropertySettingsRémi Verschelde
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-11Add PropertyInfo overload for GLOBAL_DEFkobewi
2022-11-08Remove duplicate project settings definitionskobewi
2022-09-28Merge pull request #66548 from akien-mga/msvc-warnings-c4701-c4703Rémi Verschelde
2022-09-28Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable usedRémi Verschelde
2022-09-28Fix MSVC warning C4702: unreachable codeRémi Verschelde
2022-08-26Merge pull request #64367 from Mickeon/rename-var-to-strRémi Verschelde
2022-08-26Rename `str2var` to `str_to_var` and similarMicky
2022-08-26Restore RigidBody2/3D, SoftBody names in physicsfabriceci
2022-08-18Add collision weight to PhysicsBody for penetrations must be avoidedSilc Renew
2022-05-20Add a new HashSet templatereduz
2022-05-18Add motion parameter to toggle whether recovery is reported as a collisionRicardo Buring
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-03Rename Basis get_axis to get_column, remove redundant methodsAaron Franke
2022-04-29Rename Transform2D "elements" to "columns"Aaron Franke
2022-04-20Fix more issues found by cppcheck.bruvzg
2022-04-06Fix some issues found by cppcheck.bruvzg
2022-03-20Raycasts hitting from inside: return collision point in global coordinatesRicardo Buring
2022-03-04Merge pull request #57630 from lawnjelly/bvh4_templated_checksRémi Verschelde
2022-02-18In final phase of test_body_motion, move and cull AABB for body once, instead...Ricardo Buring
2022-02-04BVH - Sync BVH with 3.xlawnjelly
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-10Merge pull request #55702 from nekomatata/physics-solver-settingsRémi Verschelde
2021-12-09Handle test body motion with 0 marginPouleyKetchoupp
2021-12-07Add physics solver settings to project settingsPouleyKetchoupp
2021-12-03Update space parameters in 2D and 3DPouleyKetchoupp
2021-11-17Fix rest_info returning no result with high margin and low motionPouleyKetchoupp
2021-11-10Add raycast options to hit when starting inside / hit back facesPouleyKetchoupp
2021-11-04Use parameter classes instead of arguments for all physics queriesPouleyKetchoupp
2021-10-18Rename Godot Physics classes from *SW to Godot*PouleyKetchoupp