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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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physics_2d
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godot_body_2d.cpp
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Commit message (
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Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-09-15
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a...
Ricardo Buring
2022-08-26
Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-10
Improve RigidDynamicBody force and torque API
PouleyKetchoupp
2021-11-25
Fix RigidDynamicBody gaining momentum with bounce
PouleyKetchoupp
2021-11-22
Add wakeup() conditional if previous gravity was 0
Brennen Green
2021-11-09
Separate space override modes for gravity/damping in Area
PouleyKetchoupp
2021-11-08
Expose local center of mass in physics servers
PouleyKetchoupp
2021-10-25
Improved RigidDynamicBody linear/angular damping override
PouleyKetchoupp
2021-10-22
Merge pull request #54124 from Uxeron/CenterOfMassRotationFix
Camille Mohr-Daurat
2021-10-22
Fix physics body rotating incorrectly around it's center of mass
Uxeron
2021-10-22
Fix RigidDynamicBody2D auto center of mass calculation
PouleyKetchoupp
2021-10-21
Fix RigidDynamicBody collision update after changing collision layer/mask
PouleyKetchoupp
2021-10-19
Fix 2D center of mass not updated from transform
PouleyKetchoupp
2021-10-18
Rename Godot Physics classes from *SW to Godot*
PouleyKetchoupp