Age | Commit message (Expand) | Author |
---|---|---|
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Use real_t as floating point type in physics code. | Ferenc Arn |
2017-01-15 | fixed to 2D physics, makes it work again | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-10 | Various corrections in 2D math. | Ferenc Arn |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-02-22 | -added kinematic body | Juan Linietsky |
2014-02-19 | -improved physics ccd | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |