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path: root/servers/physics_2d/collision_solver_2d_sat.cpp
AgeCommit message (Expand)Author
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-07-23Fix some code found by Coverity Scan and PVS Studioqarmin
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-04-25Use approximate equallity methods in many placesAaron Franke
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Use real_t as floating point type in physics code.Ferenc Arn
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-06-18Fixed a stupid bug with segment-segment collision in SAT physics, closes #480...Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-11-02Bug FixesJuan Linietsky
2014-09-023D Physics and Other StuffJuan Linietsky
2014-02-22-added kinematic bodyJuan Linietsky
2014-02-19-improved physics ccdJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky