summaryrefslogtreecommitdiff
path: root/servers/physics
AgeCommit message (Expand)Author
2018-11-27Added function to control 6DOF precisionAndrea Catania
2018-11-17Merge pull request #23668 from sdfgeoff/fix_angular_constraintsRémi Verschelde
2018-11-16-Make sure monitorable cant be flipped while flushing queries, fixes #17330Juan Linietsky
2018-11-13Added angular restitutionGeoffrey Irons
2018-11-02-Fix problem in OWC logic closes #11357Juan Linietsky
2018-11-01Update 3D physics to match fix from #22933Juan Linietsky
2018-10-25Merge pull request #22779 from Superwaitsum/LimitSettingsRémi Verschelde
2018-10-24Add some limits on the Editor SettingsSuperwaitsum
2018-10-23Fixed a typo, treshhold to threshold.M. Huri
2018-10-13Removed duplication of include(s):M. Huri
2018-10-07Merge pull request #22722 from akien-mga/fix-warningsRémi Verschelde
2018-10-06Remove redundant "== false" codeAaron Franke
2018-10-04Fix more "may be used initialized" warnings from GCC 7Rémi Verschelde
2018-10-01Fix various Clang 7 warnings about unused stuffRémi Verschelde
2018-09-28Fix warnings about wrong member initialization order [-Wreorder]Rémi Verschelde
2018-09-28SCons: Build thirdparty code in own env, disable warningsRémi Verschelde
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-09-13Merge pull request #21982 from luzpaz/misc-typosRémi Verschelde
2018-09-12Misc. typosluz.paz
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-21Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability...Juan Linietsky
2018-08-21Added ray / shape / point / motion / rest cast exclusion of area and or bodyAndrea Catania
2018-08-21Merge pull request #20101 from panzergame/shape_marginRémi Verschelde
2018-08-20Fixes to move and slide and ray separation, implement separation in Godot phy...Juan Linietsky
2018-08-19Added ray shape and move_and_slide with snapping on 3D.Andrea Catania
2018-08-16Expose bullet shape margin to UI.Tristan Porteries
2018-08-08Merge pull request #20727 from muiroc/fix_sw_sat_tableJuan Linietsky
2018-08-07Merge pull request #20381 from AndreaCatania/phymat_2Juan Linietsky
2018-08-07Removed physics material combination mode. Added rough and absorbent paramete...Andrea Catania
2018-08-05fixed godotphysics sat dispatch tablemuiroc
2018-07-26Add check to clang 6.0 compiler bug workaroundRémi Verschelde
2018-07-26Merge pull request #15643 from organicpencil/bullet_contact_impulseRémi Verschelde
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-25Merge pull request #20404 from TigerCaldwell/masterRémi Verschelde
2018-07-24Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respecti...Tiger Caldwell
2018-07-24Removed unnecessary assignmentsWilson E. Alvarez
2018-07-23Implemented Soft bodyAndreaCatania
2018-07-23Merge pull request #12403 from AndreaCatania/phymatJuan Linietsky
2018-07-21-Fix disable_3d flagJuan Linietsky
2018-07-01added cylinder shape supportmuiroc
2018-05-14Workaround for clang 6 bug.bruvzg
2018-05-11Implemented physics materialAndreaCatania
2018-04-19Fix Coverity reports of uninitialized scalar variableRémi Verschelde
2018-04-08Merge pull request #17594 from ivodopiviz/float-overflowJuan Linietsky
2018-03-21Fix missing const in CapsuleShapeSW::get_areaMarcelo Fernandez
2018-03-17Changed debug max distance to avoid overflowIvan Vodopiviz
2018-02-20Merge pull request #16757 from AndreaCatania/kinpushRémi Verschelde
2018-02-20Improved kinematic body 2D and 3D, Now can move rigid bodyAndrea Catania
2018-02-19Merge pull request #16530 from AndreaCatania/raysRémi Verschelde