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AgeCommit message (Expand)Author
2017-08-21Removed unnecessary assignmentsWilson E. Alvarez
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-08-16Rename cull_AABB to cull_aabbRémi Verschelde
2017-08-08Fix freeze on close of game using 2D physics introduced by #9832Bojidar Marinov
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-01Improve cleanup of physics constraintsPedro J. Estébanez
2017-07-25Add missing initializersPedro J. Estébanez
2017-07-25Extend check for same space to all 2D/3D bodies/shapesPedro J. Estébanez
2017-07-25Fix early-accepting area-area match when masks don't matchPedro J. Estébanez
2017-07-22Clang-formatting *.cpp and *.h (some files excluded)Poommetee Ketson
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-15Lots of work on Audio & Physics engine:Juan Linietsky
2017-07-08Refactor 'treshold' to 'threshold'Poommetee Ketson
2017-06-26ConeTwistJoint: Initialize 'm_angularOnly'.dotquixote
2017-06-14Refactor layer_mask to collision_layerPoommetee Ketson
2017-06-09renamed all Rect3.pos to Rect3.positionalexholly
2017-05-07Improve documentation of thirdparty code snippetsRémi Verschelde
2017-04-24Merge pull request #8277 from tagcup/math_checksRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06Added various functions basic math classes. Also enabled math checks only for...Ferenc Arn
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Style: prevent bogus macro formatting by clang-formatRémi Verschelde
2017-02-28Merge pull request #7878 from RebelliousX/elseRémi Verschelde
2017-02-28Inf and NaN support added to GDScript.Saracen
2017-02-28 Various fixes detected using PVS-Studio static analyzer.Thaer Razeq
2017-02-26Merge pull request #7802 from tagcup/physics_64bitRémi Verschelde
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-02-13Use real_t as floating point type in physics code.Ferenc Arn
2017-02-03Fixed property setter in G6DOF jointm4nu3lf
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-16Style: Cleanups, added headers, renamed filesRémi Verschelde
2017-01-15Style: Cosmetic fixes to play nice with clang-formatRémi Verschelde
2017-01-15fixed to 2D physics, makes it work againJuan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-10Merge pull request #7426 from m4nu3lf/bugfix/physicsJuan Linietsky
2017-01-09Fixed inertia tensor computation and center of massm4nu3lf
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-01style: Fix PEP8 whitespace issues in Python filesRémi Verschelde
2016-10-17SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-10-03Expose more 2D/3D physics options in project settingsFabio Alessandrelli
2016-07-24Fix for incorrect velocity report due to a typo.Alex Piola
2016-07-08Remove unused variables (fourth pass) + dead codeRémi Verschelde
2016-06-18Drop fully commented-out filesRémi Verschelde