Age | Commit message (Expand) | Author |
2020-03-08 | Refactor ScriptDebugger. | Fabio Alessandrelli |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-12 | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky |
2020-02-11 | Fix code formatting issues and VS compilation | Rémi Verschelde |
2020-02-11 | Refactored RID/RID_Owner to always use O(1) allocation. | Juan Linietsky |
2020-01-16 | Merge pull request #33615 from raphael10241024/fix_shape_change | Rémi Verschelde |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-10 | Removed unused variables, add some constants numbers | Rafał Mikrut |
2019-11-14 | refresh area2d collision when shape changes, close #33369 | RaphaelHunter |
2019-10-15 | Activate Body(2D)SW when switching to rigid or character mode. | Marcel Admiraal |
2019-10-12 | Fix mismatch between RigidBody(2D) and Body(2D)SW can_sleep defaults. | Marcel Admiraal |
2019-09-25 | Added some obvious errors explanations | qarmin |
2019-08-22 | Fix custom inertia in physics2d, closes#30838 | RaphaelHunter |
2019-08-12 | Remove redundant author doc comments | IAmActuallyCthulhu |
2019-08-09 | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "main" and "servers" directories | Michael Alexsander Silva Dias |
2019-08-07 | Add some code changes/fixes proposed by Coverity and Clang Tidy | qarmin |
2019-07-31 | Reverted fix that makes sense for collision_solver_2d_sat but not for the 3d ... | PouleyKetchoupp |
2019-07-23 | Fix some code found by Coverity Scan and PVS Studio | qarmin |
2019-07-20 | Changed some code showed in LGTM and Coverage | qarmin |
2019-07-06 | Added release function to PoolVector::Access. | Ibrahn Sahir |
2019-07-01 | Merge pull request #29951 from raphael10241024/add_physics_2d_optimize | Rémi Verschelde |
2019-06-26 | Some code changed with Clang-Tidy | qarmin |
2019-06-21 | add 2d physic optimization simlilar to 3d physics | yakun.zhang |
2019-06-20 | Merge pull request #29283 from qarmin/fix_some_always_same_values | Rémi Verschelde |
2019-06-20 | Fix always true/false values | qarmin |
2019-06-19 | Merge pull request #27310 from KoBeWi/angular_dank | Rémi Verschelde |
2019-05-09 | Change "ID" to lowercase "id" | Aaron Franke |
2019-05-02 | Merge pull request #27415 from aqnuep/kinematicbody_fixes | Rémi Verschelde |
2019-04-30 | Merge pull request #27371 from ShyRed/fixdisabled2dcollisions | Rémi Verschelde |
2019-04-25 | Use approximate equallity methods in many places | Aaron Franke |
2019-04-23 | Allow adding disabled shapes | ShyRed |
2019-04-22 | Merge pull request #27673 from qarmin/small_fixes | Rémi Verschelde |
2019-04-09 | Style: Apply new changes from clang-format 8.0 | Rémi Verschelde |
2019-04-08 | Small fixes, mostly dupicated code | qarmin |
2019-04-01 | Make angular_damp of new Area nodes match the global default | Tomasz Chabora |
2019-03-27 | KinematicBody performance and quality improvements | Daniel Rakos |
2019-03-02 | Make query checks less agressive, fixes #24694 | Juan Linietsky |
2019-02-21 | Fix warnings seen with -Wignored-qualifiers. | marxin |
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin |
2019-02-16 | Support multiple ray shapes in kinematicbody, fixes #25050 | Juan Linietsky |
2019-02-16 | Add a minimum treshold for acquiring rest contacts to avoid numerical precisi... | Juan Linietsky |
2019-02-16 | Allow kinematic bodies without shapes to still move, fixes #24775 | Juan Linietsky |
2019-02-13 | Fix typos with codespell | Rémi Verschelde |
2019-02-12 | Core: Ensure classes match their header filename | Rémi Verschelde |
2019-02-09 | [Core] Rename Matrix3 file to Basis | Aaron Franke |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-12 | Disabled CollisionShape and CollisionShape2D are not processed now | Stanislav |
2018-11-27 | Added function to control 6DOF precision | Andrea Catania |