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path: root/servers/physics/space_sw.h
AgeCommit message (Expand)Author
2017-07-08Refactor 'treshold' to 'threshold'Poommetee Ketson
2017-06-14Refactor layer_mask to collision_layerPoommetee Ketson
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-26Merge pull request #7802 from tagcup/physics_64bitRémi Verschelde
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-02-13Use real_t as floating point type in physics code.Ferenc Arn
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-10-03Expose more 2D/3D physics options in project settingsFabio Alessandrelli
2016-05-21First version of ProfilerJuan Linietsky
2016-01-10change intersect_ray function to discriminate pickable objects, fixes #3203Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-10-08newline fixesreduz
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-09-153D Physics Rework, Other StuffJuan Linietsky
2014-09-023D Physics and Other StuffJuan Linietsky
2014-02-27Export linear/angular velocity sleep threshold;Change default linear velocity...marynate
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky