Age | Commit message (Expand) | Author |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-10-04 | Fix more "may be used initialized" warnings from GCC 7 | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-02-19 | Merge pull request #16530 from AndreaCatania/rays | Rémi Verschelde |
2018-02-19 | Improved ray shape (2D and 3D) by addiing the possibility to act as regular s... | Andrea Catania |
2018-02-17 | Clean up some bad words from code comments | Artem Varaksa |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-11-17 | Rename Rect3 to AABB. | Ferenc Arn |
2017-09-13 | Merge pull request #11125 from zavb074/master | Rémi Verschelde |
2017-09-09 | Removed code that flips normal if facing away from test direction | Lewis |
2017-09-08 | Fix unused variable warnings | Hein-Pieter van Braam |
2017-09-02 | Fix use of unitialized variables | Hein-Pieter van Braam |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-07-15 | Lots of work on Audio & Physics engine: | Juan Linietsky |
2017-07-08 | Refactor 'treshold' to 'threshold' | Poommetee Ketson |
2017-06-09 | renamed all Rect3.pos to Rect3.position | alexholly |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-28 | Various fixes detected using PVS-Studio static analyzer. | Thaer Razeq |
2017-02-13 | Use real_t as floating point type in physics code. | Ferenc Arn |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-07-08 | Remove unused variables (fourth pass) + dead code | Rémi Verschelde |
2016-01-10 | avoid crash with empty concavepolygonshape, fixes #3169 | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-04-26 | fixes crash related to empty concavecollisionshape, fixes #1709 | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-09-02 | 3D Physics and Other Stuff | Juan Linietsky |
2014-08-14 | Little Bits | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |