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path: root/servers/physics/collision_solver_sat.cpp
AgeCommit message (Expand)Author
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-02-13Fix typos with codespellRémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-23Fixed a typo, treshhold to threshold.M. Huri
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-05fixed godotphysics sat dispatch tablemuiroc
2018-07-26Add check to clang 6.0 compiler bug workaroundRémi Verschelde
2018-07-24Removed unnecessary assignmentsWilson E. Alvarez
2018-05-14Workaround for clang 6 bug.bruvzg
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-07-08Refactor 'treshold' to 'threshold'Poommetee Ketson
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Use real_t as floating point type in physics code.Ferenc Arn
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-07-08Remove unused variables (fourth pass) + dead codeRémi Verschelde
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-09-023D Physics and Other StuffJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky