Age | Commit message (Expand) | Author |
---|---|---|
2015-08-30 | Added gravity scale, and linear/angular damp override to 3D physics. | Juan Linietsky |
2015-05-18 | Calculate gravity based on distance from body to gravity point | Fabio Alessandrelli |
2015-05-16 | sleeping property now should work properly, fixes #1892 | Juan Linietsky |
2015-04-26 | properly wake up bodies when a parameter changes, fixes #1740 | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-03-24 | Re-sort Area array during integration step | Fabio Alessandrelli |
2015-03-24 | Implement combine mode for area | Fabio Alessandrelli |
2015-03-22 | fix area center of gravity | Juan Linietsky |
2014-10-14 | Collada | Juan Linietsky |
2014-10-03 | missing fils from yesterday comit. | Juan Linietsky |
2014-09-02 | 3D Physics and Other Stuff | Juan Linietsky |
2014-05-14 | A bit of everything: | Juan Linietsky |
2014-02-19 | -improved physics ccd | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |