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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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physics
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body_pair_sw.cpp
Age
Commit message (
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Author
2017-07-15
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Use real_t as floating point type in physics code.
Ferenc Arn
2017-01-09
Fixed inertia tensor computation and center of mass
m4nu3lf
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-07-24
Fix for incorrect velocity report due to a typo.
Alex Piola
2016-07-08
Remove unused variables (fourth pass) + dead code
Rémi Verschelde
2016-04-09
Port collision and layer masks to 3D, fixes #1759
Bojidar Marinov
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-10-17
Merge pull request #2479 from firefly2442/cppcheck-unusedvars
Juan Linietsky
2015-09-20
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-16
ran cppcheck, found unused variables
firefly2442
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-01-05
-CCD in 3D physics was not working (code was not even there!) re-added, fixes...
Juan Linietsky
2014-12-07
Batch of Bugfixes
Juan Linietsky
2014-10-03
missing fils from yesterday comit.
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-08-14
Little Bits
Juan Linietsky
2014-02-19
-improved physics ccd
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky