Age | Commit message (Expand) | Author |
2017-07-15 | Lots of work on Audio & Physics engine: | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Use real_t as floating point type in physics code. | Ferenc Arn |
2017-01-09 | Fixed inertia tensor computation and center of mass | m4nu3lf |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-07-24 | Fix for incorrect velocity report due to a typo. | Alex Piola |
2016-07-08 | Remove unused variables (fourth pass) + dead code | Rémi Verschelde |
2016-04-09 | Port collision and layer masks to 3D, fixes #1759 | Bojidar Marinov |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-10-17 | Merge pull request #2479 from firefly2442/cppcheck-unusedvars | Juan Linietsky |
2015-09-20 | Ability to visually debug geometry visually: | Juan Linietsky |
2015-09-16 | ran cppcheck, found unused variables | firefly2442 |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-01-05 | -CCD in 3D physics was not working (code was not even there!) re-added, fixes... | Juan Linietsky |
2014-12-07 | Batch of Bugfixes | Juan Linietsky |
2014-10-03 | missing fils from yesterday comit. | Juan Linietsky |
2014-09-15 | 3D Physics Rework, Other Stuff | Juan Linietsky |
2014-09-02 | 3D Physics and Other Stuff | Juan Linietsky |
2014-08-14 | Little Bits | Juan Linietsky |
2014-02-19 | -improved physics ccd | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |