summaryrefslogtreecommitdiff
path: root/servers/physics/area_sw.cpp
AgeCommit message (Expand)Author
2020-01-16Merge pull request #33615 from raphael10241024/fix_shape_changeRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-14refresh area2d collision when shape changes, close #33369RaphaelHunter
2019-04-01Make angular_damp of new Area nodes match the global defaultTomasz Chabora
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-15Style: Cosmetic fixes to play nice with clang-formatRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-09-03merged some stuff for okamJuan Linietsky
2015-08-30Added gravity scale, and linear/angular damp override to 3D physics.Juan Linietsky
2015-06-12added ability for Area (3D) to detect other areasJuan Linietsky
2015-05-18Calculate gravity based on distance from body to gravity pointFabio Alessandrelli
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-10-03Huge Amount of BugFixJuan Linietsky
2014-09-153D Physics Rework, Other StuffJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky