Age | Commit message (Expand) | Author |
---|---|---|
2017-02-13 | Use real_t as floating point type in physics code. | Ferenc Arn |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-04-09 | Port collision and layer masks to 3D, fixes #1759 | Bojidar Marinov |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-06-12 | added ability for Area (3D) to detect other areas | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-10-03 | Huge Amount of BugFix | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |