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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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display_server.h
Age
Commit message (
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Author
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-03
Add MOUSE_MODE_CONFINED_HIDDEN
Aaron Franke
2021-05-24
Use an enum to represent screen orientation in the Project Settings
Hugo Locurcio
2021-05-07
OS: Remove native video API only implemented on iOS
Rémi Verschelde
2021-02-18
Move tablet driver API from OS to DisplayServer.
bruvzg
2021-02-10
Make Servers truly Thread Safe
reduz
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-03
Reorganize rendering server.
reduz
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-09-17
Add window click-through support.
bruvzg
2020-08-22
Re-apply "Fixes for windows in X11 tiling WMs"
PouleyKetchoupp
2020-08-19
Revert "Fixes for windows in X11 tiling WMs"
Juan Linietsky
2020-07-26
Merge pull request #40487 from nekomatata/virtual-keyboard-enter-fixes
Rémi Verschelde
2020-07-26
Fix Return key events in LineEdit & TextEdit on Android
PouleyKetchoupp
2020-07-23
DisplayServer: separate window showing into another function
Lorenzo Cerqua
2020-07-10
Fix cancel/OK button order on macOS
Daniel Ting
2020-07-04
[macOS] Implement seamless display scaling.
bruvzg
2020-07-01
Environment: Refactor code for readability + more
Rémi Verschelde
2020-06-13
Add keyboard layout enumeration / set / get functions (macOS, Windows, Linux/...
bruvzg
2020-05-20
doc: Sync classref with current source
Rémi Verschelde
2020-05-16
Fix Android LineEdit editing bugs
SkyJJ
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-08
Display Server support
PouleyKetchoupp
2020-04-01
Fix Clang warnings on Windows
Rémi Verschelde
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
DisplayServer: Fix registration of GetRenderingDriversFunction
Rémi Verschelde
2020-03-26
Add macOS DisplayServer implementation.
bruvzg
2020-03-26
Implemented drag and drop across windows, both OS and embedded.
Juan Linietsky
2020-03-26
Reworked tooltips to use the popup system.
Juan Linietsky
2020-03-26
Popups have also been converted to windows
Juan Linietsky
2020-03-26
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
Separate DisplayServer from OS on Windows
Juan Linietsky
2020-03-26
Support for transient windows
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
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