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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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servers
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camera_server.cpp
Age
Commit message (
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Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-09-02
Use verbose prints when registering cameras in CameraServer
Hugo Locurcio
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-07-18
Optimize StringName usage
reduz
2021-04-02
Fix crash caused by null parameter passed to CameraServer.add_feed()
lucicam
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-01
iOS modular build and export implementation.
bruvzg
2019-06-19
Made constants fully upper case in camera server
Bastiaan Olij
2019-06-17
Add script to fix style issues and copyright headers
Rémi Verschelde
2019-06-15
Adding a new Camera Server implementation to Godot.
BastiaanOlij