Age | Commit message (Expand) | Author |
2017-08-18 | -Volume sliders, mute, solo and fx bypass are functional, closes #9021 | Juan Linietsky |
2017-07-10 | Added get_bus_index to AudioServer | Bruno Lourenço |
2017-07-08 | Refactor 'treshold' to 'threshold' | Poommetee Ketson |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-13 | fixed ClassDB inconsistencies | Karroffel |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-25 | Audio bus editing is COMPLETE! | Juan Linietsky |
2017-01-23 | Ability to delete, drag and drop audio buses! | Juan Linietsky |
2017-01-21 | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky |
2017-01-15 | Oops! Audio engine has vanished :D | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-07-25 | Fix some warnings | Johan Manuel |
2016-06-22 | Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati... | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-28 | Remove bogus argument in sample_get_description | Rémi Verschelde |
2015-09-26 | Rename voice_set_volume argument to p_volume to avoid confusion | Rémi Verschelde |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-11-12 | 3D Import Import & UDP | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |