Age | Commit message (Expand) | Author |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-02-26 | Reimplement Mutex with C++'s <mutex> | Pedro J. Estébanez |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-07 | Workaround WebM playback bug after AudioServer latency fixes | Rémi Verschelde |
2020-01-21 | Remove unused #if 0'ed code | Rémi Verschelde |
2020-01-20 | Revert "Exposes capture methods to AudioServer + documentation" #30468 | Rémi Verschelde |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-10-11 | Fix to make sure the capture buffers are deallocated at shutdown. Silences wa... | Saracen |
2019-07-15 | Exposes capture methods to AudioServer, variable renames for consistency, | Saracen |
2019-07-01 | Merge pull request #29413 from YeldhamDev/global_rate_scale | Rémi Verschelde |
2019-06-19 | Add 'global_rate_scale' to the AudioServer | Michael Alexsander Silva Dias |
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight |
2019-05-30 | audio_server.h : fix typo in comment (minor) | Arthur Brainville |
2019-04-27 | Added functions to further improve music timing | Juan Linietsky |
2019-04-27 | Clean up latency related functions | Juan Linietsky |
2019-04-10 | Added generator audio stream, and spectrum analyzer audio effect | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-13 | Merge pull request #22910 from marcelofg55/nothreads_rec | Rémi Verschelde |
2018-12-12 | Fix AudioEffectRecord not working without thread support | Marcelo Fernandez |
2018-12-11 | Fix EditorAudioBuses not updating when changing to a device with different ch... | Marcelo Fernandez |
2018-11-13 | Ability to remove buses while they are being used on 2D and 3D stream players... | Juan Linietsky |
2018-10-20 | Fix possible audio input buffer issues | Marcelo Fernandez |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-07-27 | Renamed AudioDriver audio_input_* vars to input_* | Marcelo Fernandez |
2018-07-27 | Fixed audio clipping on WASAPI by fixing argument order on AudioClient | Saracen |
2018-07-27 | Implemented capture device selection for CoreAudio | Marcelo Fernandez |
2018-07-27 | Modified Microphone implementation to handle only one device at a time (WIP) | Marcelo Fernandez |
2018-07-27 | Fixes for microphone clipping and latency (marcelofg55) | Saracen |
2018-07-27 | Experimental microphone support. | Saracen |
2018-07-17 | Add Audio Server profiling time to the profiler | Marcelo Fernandez |
2018-07-17 | Added Performance.AUDIO_OUTPUT_LATENCY | Marcelo Fernandez |
2018-06-15 | Removed unused AudioServer::update function | Marcelo Fernandez |
2018-03-26 | Added new audio device functions to set/get the audio device | Marcelo Fernandez |
2018-03-19 | Fix possible crash when audio channels change | Marcelo Fernandez |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-09-13 | Fix crash when no audio driver is available | Marcelo Fernandez |
2017-09-12 | Fixed issues with surround sound on audio server | Marcelo Fernandez |
2017-09-01 | Corrections to audio buffer size calculations | Marcelo Fernandez |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-18 | -Volume sliders, mute, solo and fx bypass are functional, closes #9021 | Juan Linietsky |
2017-07-10 | Added get_bus_index to AudioServer | Bruno Lourenço |
2017-07-08 | Refactor 'treshold' to 'threshold' | Poommetee Ketson |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-13 | fixed ClassDB inconsistencies | Karroffel |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-25 | Audio bus editing is COMPLETE! | Juan Linietsky |
2017-01-23 | Ability to delete, drag and drop audio buses! | Juan Linietsky |
2017-01-21 | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky |
2017-01-15 | Oops! Audio engine has vanished :D | Juan Linietsky |