Age | Commit message (Expand) | Author |
2018-11-13 | Ability to remove buses while they are being used on 2D and 3D stream players... | Juan Linietsky |
2018-10-20 | Fix possible audio input buffer issues | Marcelo Fernandez |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-07-27 | Renamed AudioDriver audio_input_* vars to input_* | Marcelo Fernandez |
2018-07-27 | Fixed audio clipping on WASAPI by fixing argument order on AudioClient | Saracen |
2018-07-27 | Implemented capture device selection for CoreAudio | Marcelo Fernandez |
2018-07-27 | Modified Microphone implementation to handle only one device at a time (WIP) | Marcelo Fernandez |
2018-07-27 | Fixes for microphone clipping and latency (marcelofg55) | Saracen |
2018-07-27 | Experimental microphone support. | Saracen |
2018-07-17 | Add Audio Server profiling time to the profiler | Marcelo Fernandez |
2018-07-17 | Added Performance.AUDIO_OUTPUT_LATENCY | Marcelo Fernandez |
2018-06-15 | Removed unused AudioServer::update function | Marcelo Fernandez |
2018-03-26 | Added new audio device functions to set/get the audio device | Marcelo Fernandez |
2018-03-19 | Fix possible crash when audio channels change | Marcelo Fernandez |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-09-13 | Fix crash when no audio driver is available | Marcelo Fernandez |
2017-09-12 | Fixed issues with surround sound on audio server | Marcelo Fernandez |
2017-09-01 | Corrections to audio buffer size calculations | Marcelo Fernandez |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-18 | -Volume sliders, mute, solo and fx bypass are functional, closes #9021 | Juan Linietsky |
2017-07-10 | Added get_bus_index to AudioServer | Bruno Lourenço |
2017-07-08 | Refactor 'treshold' to 'threshold' | Poommetee Ketson |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-13 | fixed ClassDB inconsistencies | Karroffel |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-25 | Audio bus editing is COMPLETE! | Juan Linietsky |
2017-01-23 | Ability to delete, drag and drop audio buses! | Juan Linietsky |
2017-01-21 | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky |
2017-01-15 | Oops! Audio engine has vanished :D | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-07-25 | Fix some warnings | Johan Manuel |
2016-06-22 | Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati... | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-28 | Remove bogus argument in sample_get_description | Rémi Verschelde |
2015-09-26 | Rename voice_set_volume argument to p_volume to avoid confusion | Rémi Verschelde |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-11-12 | 3D Import Import & UDP | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |