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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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audio_server.h
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Author
2021-02-02
Make audio bus channels' peak volume consistent
Pedro J. Estébanez
2021-01-16
Fixes #45025 - Protects _last_mix_time and _last_frame_time with the AudioDri...
Sean LaPlante
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-18
Refactor MethodBind to use variadic templates
reduz
2020-05-18
Move mix_rate, ouput_latency to AudioDriverManager
Fabio Alessandrelli
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-03-27
Remove the audio memory allocator, use regular one instead.
Juan Linietsky
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-07
Workaround WebM playback bug after AudioServer latency fixes
Rémi Verschelde
2020-01-21
Remove unused #if 0'ed code
Rémi Verschelde
2020-01-20
Revert "Exposes capture methods to AudioServer + documentation" #30468
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-10-11
Fix to make sure the capture buffers are deallocated at shutdown. Silences wa...
Saracen
2019-07-15
Exposes capture methods to AudioServer, variable renames for consistency,
Saracen
2019-07-01
Merge pull request #29413 from YeldhamDev/global_rate_scale
Rémi Verschelde
2019-06-19
Add 'global_rate_scale' to the AudioServer
Michael Alexsander Silva Dias
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-05-30
audio_server.h : fix typo in comment (minor)
Arthur Brainville
2019-04-27
Added functions to further improve music timing
Juan Linietsky
2019-04-27
Clean up latency related functions
Juan Linietsky
2019-04-10
Added generator audio stream, and spectrum analyzer audio effect
Juan Linietsky
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-13
Merge pull request #22910 from marcelofg55/nothreads_rec
Rémi Verschelde
2018-12-12
Fix AudioEffectRecord not working without thread support
Marcelo Fernandez
2018-12-11
Fix EditorAudioBuses not updating when changing to a device with different ch...
Marcelo Fernandez
2018-11-13
Ability to remove buses while they are being used on 2D and 3D stream players...
Juan Linietsky
2018-10-20
Fix possible audio input buffer issues
Marcelo Fernandez
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-27
Renamed AudioDriver audio_input_* vars to input_*
Marcelo Fernandez
2018-07-27
Fixed audio clipping on WASAPI by fixing argument order on AudioClient
Saracen
2018-07-27
Implemented capture device selection for CoreAudio
Marcelo Fernandez
2018-07-27
Modified Microphone implementation to handle only one device at a time (WIP)
Marcelo Fernandez
2018-07-27
Fixes for microphone clipping and latency (marcelofg55)
Saracen
2018-07-27
Experimental microphone support.
Saracen
2018-07-17
Add Audio Server profiling time to the profiler
Marcelo Fernandez
2018-07-17
Added Performance.AUDIO_OUTPUT_LATENCY
Marcelo Fernandez
2018-06-15
Removed unused AudioServer::update function
Marcelo Fernandez
2018-03-26
Added new audio device functions to set/get the audio device
Marcelo Fernandez
2018-03-19
Fix possible crash when audio channels change
Marcelo Fernandez
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-13
Fix crash when no audio driver is available
Marcelo Fernandez
2017-09-12
Fixed issues with surround sound on audio server
Marcelo Fernandez
2017-09-01
Corrections to audio buffer size calculations
Marcelo Fernandez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
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