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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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audio_server.cpp
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Author
2021-09-15
[HTML5] Use browser mix rate by default on the Web.
Fabio Alessandrelli
2021-09-07
Add polyphony to Audio Stream Player nodes
Ellen Poe
2021-08-27
Do all audio mixing in the AudioServer
Ellen Poe
2021-08-07
Invert how `global_rate_scale` value works, and rename it to `playback_speed_...
Michael Alexsander
2021-07-18
Optimize StringName usage
reduz
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-05-25
Fix some warnings raised by GCC-11.1
jfons
2021-04-24
Fix AudioServer Crash when bus count equals 0
Maganty Rushyendra
2021-02-18
Reorganize Project Settings
reduz
2021-02-02
Make audio bus channels' peak volume consistent
Pedro J. Estébanez
2021-01-16
Fixes #45025 - Protects _last_mix_time and _last_frame_time with the AudioDri...
Sean LaPlante
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-10
Merge pull request #43333 from YeldhamDev/global_rate_scale_min
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-11-05
Disallow setting the AudioServer's 'global_rate_scale' to a value equal or in...
Michael Alexsander
2020-07-01
Add default 50ms output_latency web override.
Fabio Alessandrelli
2020-05-18
Move mix_rate, ouput_latency to AudioDriverManager
Fabio Alessandrelli
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-27
Remove the audio memory allocator, use regular one instead.
Juan Linietsky
2020-03-08
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-07
Workaround WebM playback bug after AudioServer latency fixes
Rémi Verschelde
2020-02-05
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-01-20
Revert "Exposes capture methods to AudioServer + documentation" #30468
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-10-11
Fix to make sure the capture buffers are deallocated at shutdown. Silences wa...
Saracen
2019-07-16
Expose audio callbacks as signals.
Saracen
2019-07-15
Exposes capture methods to AudioServer, variable renames for consistency,
Saracen
2019-06-19
Add 'global_rate_scale' to the AudioServer
Michael Alexsander Silva Dias
2019-04-27
Added functions to further improve music timing
Juan Linietsky
2019-04-27
Clean up latency related functions
Juan Linietsky
2019-04-10
Added generator audio stream, and spectrum analyzer audio effect
Juan Linietsky
2019-04-05
Allow default audio bus layout modification
lupoDharkael
2019-03-05
Fix #25639 by not shifting a negative value.
marxin
2019-03-02
Fix possible crash on AudioDriver::input_buffer_write
Marcelo Fernandez
2019-02-27
Fix -Wsign-compare warnings.
marxin
2019-02-13
Fix typos with codespell
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-14
Merge pull request #24324 from volzhs/access-mic
Rémi Verschelde
2018-12-14
Request mic access only when is needed
volzhs
2018-12-13
Merge pull request #22910 from marcelofg55/nothreads_rec
Rémi Verschelde
2018-12-12
Fix AudioEffectRecord not working without thread support
Marcelo Fernandez
2018-12-11
Fix EditorAudioBuses not updating when changing to a device with different ch...
Marcelo Fernandez
2018-11-13
Ability to remove buses while they are being used on 2D and 3D stream players...
Juan Linietsky
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