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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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audio_server.cpp
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Author
2020-02-07
Workaround WebM playback bug after AudioServer latency fixes
Rémi Verschelde
2020-02-05
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-01-20
Revert "Exposes capture methods to AudioServer + documentation" #30468
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-10-11
Fix to make sure the capture buffers are deallocated at shutdown. Silences wa...
Saracen
2019-07-16
Expose audio callbacks as signals.
Saracen
2019-07-15
Exposes capture methods to AudioServer, variable renames for consistency,
Saracen
2019-06-19
Add 'global_rate_scale' to the AudioServer
Michael Alexsander Silva Dias
2019-04-27
Added functions to further improve music timing
Juan Linietsky
2019-04-27
Clean up latency related functions
Juan Linietsky
2019-04-10
Added generator audio stream, and spectrum analyzer audio effect
Juan Linietsky
2019-04-05
Allow default audio bus layout modification
lupoDharkael
2019-03-05
Fix #25639 by not shifting a negative value.
marxin
2019-03-02
Fix possible crash on AudioDriver::input_buffer_write
Marcelo Fernandez
2019-02-27
Fix -Wsign-compare warnings.
marxin
2019-02-13
Fix typos with codespell
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-14
Merge pull request #24324 from volzhs/access-mic
Rémi Verschelde
2018-12-14
Request mic access only when is needed
volzhs
2018-12-13
Merge pull request #22910 from marcelofg55/nothreads_rec
Rémi Verschelde
2018-12-12
Fix AudioEffectRecord not working without thread support
Marcelo Fernandez
2018-12-11
Fix EditorAudioBuses not updating when changing to a device with different ch...
Marcelo Fernandez
2018-11-13
Ability to remove buses while they are being used on 2D and 3D stream players...
Juan Linietsky
2018-11-12
Use `ResourceLoader::exists` to check for default audio bus layout
merumelu
2018-10-25
Merge pull request #22779 from Superwaitsum/LimitSettings
Rémi Verschelde
2018-10-24
Add some limits on the Editor Settings
Superwaitsum
2018-10-20
Fix possible audio input buffer issues
Marcelo Fernandez
2018-10-08
Add missing BIND_ENUM for SPEAKER_SURROUND_31
Marcelo Fernandez
2018-09-27
Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wr...
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-27
log to console if falling back to dummy audio driver
thfrwn
2018-08-21
Fix arg name in docs, some copy-paste errors
Poommetee Ketson
2018-08-13
Add Dummy AudioDriver into the AudioDriverManager list
Marcelo Fernandez
2018-07-27
Renamed AudioDriver audio_input_* vars to input_*
Marcelo Fernandez
2018-07-27
Implemented capture device selection for CoreAudio
Marcelo Fernandez
2018-07-27
Modified Microphone implementation to handle only one device at a time (WIP)
Marcelo Fernandez
2018-07-27
Experimental microphone support.
Saracen
2018-07-26
Merge pull request #15967 from Gamblify/AudioRecordingModule
Rémi Verschelde
2018-07-26
Audio Recording module
Gustav Lund
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-17
Add Audio Server profiling time to the profiler
Marcelo Fernandez
2018-07-17
Added Performance.AUDIO_OUTPUT_LATENCY
Marcelo Fernandez
2018-06-20
Remove audio latency print
George Marques
2018-06-15
Removed unused AudioServer::update function
Marcelo Fernandez
2018-03-26
Added new audio device functions to set/get the audio device
Marcelo Fernandez
2018-03-19
Fix possible crash when audio channels change
Marcelo Fernandez
2018-02-23
AudioServer emit bus_layout_changed signal when adding, moving or deleting a bus
MrCdK
2018-02-21
Fix typos with codespell
luz.paz
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
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