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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-03-21
Fix compressor audio effect sidechain selection
Benedikt Bär
2018-02-17
Clean up some bad words from code comments
Artem Varaksa
2018-02-01
Merge pull request #15254 from mrcdk/pitch_scale
Rémi Verschelde
2018-01-31
AudioEffectReverb: max predelay_feedback to 0.98
Poommetee Ketson
2018-01-22
Expose audio streams get_length()
MrCdK
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and Audi...
MrCdK
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-20
Properly silence buffer while not in use, fixes #14866
Juan Linietsky
2017-12-18
Don't try to mix a sample that has already ended
Hein-Pieter van Braam
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-13
Merge pull request #12014 from hi-ogawa/fix-video-playback
Rémi Verschelde
2017-10-28
Refactor bufer to buffer
Poommetee Ketson
2017-10-22
AudioEffectFilter: lowercase dB property to db
Poommetee Ketson
2017-10-14
Fix video playback
Matt Hughes
2017-09-25
Fixed Voice_Count issues in AudioEffectChorus:
Indah Sylvia
2017-09-25
AudioEffectLimiter: fix wrong soft_clip_ratio getter
Poommetee Ketson
2017-09-23
Rename get_position => get_playback_position and seek_pos => seek on audio cl...
Marcelo Fernandez
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-09-08
Fix unused variable warnings
Hein-Pieter van Braam
2017-09-01
Merge pull request #10846 from hpvb/fix-sign-compare
Rémi Verschelde
2017-09-01
Corrections to audio buffer size calculations
Marcelo Fernandez
2017-09-01
Fix signed and unsigned comparisons
Hein-Pieter van Braam
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-17
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-07-22
Clang-formatting *.cpp and *.h (some files excluded)
Poommetee Ketson
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-15
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-08
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-07
Fix msvc compile error
sanikoyes
2017-01-24
Use constants from math_funcs rather than unstandardized C++ constants.
Ray Koopa
2017-01-23
Added audio bus phaser effect, welcome to the 70s, baby!
Juan Linietsky
2017-01-23
Pretty high quality pitch Shifting effect using smbPitchShift
Juan Linietsky
2017-01-22
Added Audio Limiter bus effect, and sidechain ability to compressor.
Juan Linietsky
2017-01-22
Simple to use compressor effect
Juan Linietsky
2017-01-22
Delay sound effect
Juan Linietsky
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