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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-02-09
Further refactoring to AudioDriver implementations after #69120.
Emmanouil Papadeas
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-20
Add optional arguments to AudioStreamRandomizer
MrBlockers
2022-12-12
Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension
Rémi Verschelde
2022-12-12
Rename all gdnative occurences to gdextension
Gilles Roudière
2022-12-09
Remove warning when playing random no-repeat sound with only 1 sound in pool
Hugo Locurcio
2022-11-30
Simplify GDVIRTUAL_REQUIRED_CALL calls
kobewi
2022-11-22
AudioEffectDistorion docs & inspector edits
M-O-Marmalade
2022-11-02
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-10-19
Simplify GDVIRTUAL_CALL calls
kobewi
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-03
Remove NO_THREADS fallback code, Godot 4 requires thread support
Rémi Verschelde
2022-09-29
Use `constexpr` in the conditions with template parameters and `sizeof`s to s...
bruvzg
2022-09-26
Change time parameters and variables to double type
Dave Palais
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-25
Merge pull request #64607 from RandomShaper/safe_audio_threading
Rémi Verschelde
2022-08-23
Rename properties unnecessarily using slash (`/`) in their names
Rémi Verschelde
2022-08-22
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-19
Make audio thread control flags safe
Pedro J. Estébanez
2022-07-28
Merge pull request #60957 from DeeJayLSP/sample_pcm
Rémi Verschelde
2022-07-28
Rename AudioStreamSample to a more discoverable name
DeeJayLSP
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-23
Implement BPM support
reduz
2022-07-10
Fix some properties having an invalid float step of `0`
Hugo Locurcio
2022-06-22
Merge pull request #55846 from ellenhp/fix_ogg_edge_cases
Rémi Verschelde
2022-06-21
Merge pull request #62122 from reduz/implement-movie-writer
Rémi Verschelde
2022-06-21
Implement Running Godot as Movie Writer
reduz
2022-06-17
Cleanup AudioEffectRecord thread_active variable
Marcel Admiraal
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-05-25
use ERR_FAIL_INDEX when preferred
Nathan Franke
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use suffixes for units in nodes and resources
Aaron Franke
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-04-17
Fix ogg edge cases
Ellen Poe
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-28
Remove last editor code dependencies in template build
Rémi Verschelde
2022-03-10
Discern between virtual and abstract class bindings
reduz
2022-03-02
Revert "PitchShift effect quality and performance tweaks for different pitch ...
Rémi Verschelde
2022-02-22
Add missing binding to AudioStream class
Eoin O'Neill
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-11
Audio quality improvements in PitchShift
Bartłomiej T. Listwon
2022-02-11
Pass audio samples untouched for pitch_scale around 1.0f
Bartłomiej T. Listwon
2022-02-09
Add AudioStreamRandomizer, replacing AudioStreamRandomPitch
Ellen Poe
2022-02-02
Vectors: Use clear() and has().
Anilforextra
2022-01-04
Style: Remove inconsistently used `@author` docstrings
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-06
Rename `VideoPlayer` to `VideoStreamPlayer` for consistency
Rémi Verschelde
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
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