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AgeCommit message (Expand)Author
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-20Properly silence buffer while not in use, fixes #14866Juan Linietsky
2017-12-18Don't try to mix a sample that has already endedHein-Pieter van Braam
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-11-25Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky
2017-11-13Merge pull request #12014 from hi-ogawa/fix-video-playbackRémi Verschelde
2017-10-28Refactor bufer to bufferPoommetee Ketson
2017-10-22AudioEffectFilter: lowercase dB property to dbPoommetee Ketson
2017-10-14Fix video playbackMatt Hughes
2017-09-25Fixed Voice_Count issues in AudioEffectChorus:Indah Sylvia
2017-09-25AudioEffectLimiter: fix wrong soft_clip_ratio getterPoommetee Ketson
2017-09-23Rename get_position => get_playback_position and seek_pos => seek on audio cl...Marcelo Fernandez
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-13Fix enums bindingsMaxim Sheronov
2017-09-08Fix unused variable warningsHein-Pieter van Braam
2017-09-01Merge pull request #10846 from hpvb/fix-sign-compareRémi Verschelde
2017-09-01Corrections to audio buffer size calculationsMarcelo Fernandez
2017-09-01Fix signed and unsigned comparisonsHein-Pieter van Braam
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-17Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-07-22Clang-formatting *.cpp and *.h (some files excluded)Poommetee Ketson
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-15Lots of work on Audio & Physics engine:Juan Linietsky
2017-07-08Refactor 'treshold' to 'threshold'Poommetee Ketson
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-02-07Fix msvc compile errorsanikoyes
2017-01-24Use constants from math_funcs rather than unstandardized C++ constants.Ray Koopa
2017-01-23Added audio bus phaser effect, welcome to the 70s, baby!Juan Linietsky
2017-01-23Pretty high quality pitch Shifting effect using smbPitchShiftJuan Linietsky
2017-01-22Added Audio Limiter bus effect, and sidechain ability to compressor.Juan Linietsky
2017-01-22Simple to use compressor effectJuan Linietsky
2017-01-22Delay sound effectJuan Linietsky
2017-01-22Added new Audio Bus Chorus effect.Juan Linietsky
2017-01-21Added BUS effect, Stereo EnhancerJuan Linietsky
2017-01-21distortion effectJuan Linietsky
2017-01-21WIP new AudioServer, with buses, effects, etc.Juan Linietsky
2017-01-16Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn
2017-01-16Adapt platforms to AudioServer refactoringRémi Verschelde
2017-01-15Oops! Audio engine has vanished :DJuan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky