Age | Commit message (Expand) | Author |
2017-12-18 | Don't try to mix a sample that has already ended | Hein-Pieter van Braam |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-11-25 | Made Vector::ptrw explicit for writing, compiler was sometimes using the wron... | Juan Linietsky |
2017-11-13 | Merge pull request #12014 from hi-ogawa/fix-video-playback | Rémi Verschelde |
2017-10-28 | Refactor bufer to buffer | Poommetee Ketson |
2017-10-22 | AudioEffectFilter: lowercase dB property to db | Poommetee Ketson |
2017-10-14 | Fix video playback | Matt Hughes |
2017-09-25 | Fixed Voice_Count issues in AudioEffectChorus: | Indah Sylvia |
2017-09-25 | AudioEffectLimiter: fix wrong soft_clip_ratio getter | Poommetee Ketson |
2017-09-23 | Rename get_position => get_playback_position and seek_pos => seek on audio cl... | Marcelo Fernandez |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-09-13 | Fix enums bindings | Maxim Sheronov |
2017-09-08 | Fix unused variable warnings | Hein-Pieter van Braam |
2017-09-01 | Merge pull request #10846 from hpvb/fix-sign-compare | Rémi Verschelde |
2017-09-01 | Corrections to audio buffer size calculations | Marcelo Fernandez |
2017-09-01 | Fix signed and unsigned comparisons | Hein-Pieter van Braam |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-17 | Add closest_power_of_2 func and implement mix_rate/latency on OS X | Marcelo Fernandez |
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg |
2017-07-22 | Clang-formatting *.cpp and *.h (some files excluded) | Poommetee Ketson |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-07-15 | Lots of work on Audio & Physics engine: | Juan Linietsky |
2017-07-08 | Refactor 'treshold' to 'threshold' | Poommetee Ketson |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-02-07 | Fix msvc compile error | sanikoyes |
2017-01-24 | Use constants from math_funcs rather than unstandardized C++ constants. | Ray Koopa |
2017-01-23 | Added audio bus phaser effect, welcome to the 70s, baby! | Juan Linietsky |
2017-01-23 | Pretty high quality pitch Shifting effect using smbPitchShift | Juan Linietsky |
2017-01-22 | Added Audio Limiter bus effect, and sidechain ability to compressor. | Juan Linietsky |
2017-01-22 | Simple to use compressor effect | Juan Linietsky |
2017-01-22 | Delay sound effect | Juan Linietsky |
2017-01-22 | Added new Audio Bus Chorus effect. | Juan Linietsky |
2017-01-21 | Added BUS effect, Stereo Enhancer | Juan Linietsky |
2017-01-21 | distortion effect | Juan Linietsky |
2017-01-21 | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky |
2017-01-16 | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn |
2017-01-16 | Adapt platforms to AudioServer refactoring | Rémi Verschelde |
2017-01-15 | Oops! Audio engine has vanished :D | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |