index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
servers
/
audio
/
effects
Age
Commit message (
Expand
)
Author
2019-06-11
Add missing license headers
Rémi Verschelde
2019-05-24
Fix getting max magnitude in AudioEffectSpectrumAnalyzer
Martin Dahlgren
2019-05-19
Fix typos with codespell
Rémi Verschelde
2019-05-09
Fix AudioEffectRecord messing up the effect stack by not writing to dst_frames
Bojidar Marinov
2019-04-27
Clean up latency related functions
Juan Linietsky
2019-04-22
Merge pull request #27673 from qarmin/small_fixes
Rémi Verschelde
2019-04-16
Bind AudioEffectSpectrumAnalyzer::FFT_Size enums
Fabio Alessandrelli
2019-04-10
Added generator audio stream, and spectrum analyzer audio effect
Juan Linietsky
2019-04-08
Small fixes, mostly dupicated code
qarmin
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-13
Merge pull request #22910 from marcelofg55/nothreads_rec
Rémi Verschelde
2018-12-12
Fix AudioEffectRecord not working without thread support
Marcelo Fernandez
2018-11-16
Corrected some points discussed in #17491
Juan Linietsky
2018-10-19
Fixing warnings generated by MSVC
Dualtagh Murray
2018-10-02
Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-...
Rémi Verschelde
2018-09-28
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-27
Fix warnings on non-static data member initializers (C++11 feature)
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-22
Restrict set_pitch_scale to positive scales for AudioStreamPlayer*
Chaosus
2018-08-21
Fix crash while importing corrupted wav
Poommetee Ketson
2018-07-27
Fix of AudioRecordingEffect property
Gustav Lund
2018-07-26
Merge pull request #15967 from Gamblify/AudioRecordingModule
Rémi Verschelde
2018-07-26
Audio Recording module
Gustav Lund
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-03-21
Fix compressor audio effect sidechain selection
Benedikt Bär
2018-01-31
AudioEffectReverb: max predelay_feedback to 0.98
Poommetee Ketson
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-10-22
AudioEffectFilter: lowercase dB property to db
Poommetee Ketson
2017-09-25
Fixed Voice_Count issues in AudioEffectChorus:
Indah Sylvia
2017-09-25
AudioEffectLimiter: fix wrong soft_clip_ratio getter
Poommetee Ketson
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-09-08
Fix unused variable warnings
Hein-Pieter van Braam
2017-09-01
Fix signed and unsigned comparisons
Hein-Pieter van Braam
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-07-08
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-07
Fix msvc compile error
sanikoyes
2017-01-24
Use constants from math_funcs rather than unstandardized C++ constants.
Ray Koopa
2017-01-23
Added audio bus phaser effect, welcome to the 70s, baby!
Juan Linietsky
2017-01-23
Pretty high quality pitch Shifting effect using smbPitchShift
Juan Linietsky
[next]